CSS 451 - 3D Computer Graphics

Introduces practical and popular three-dimensional (3-D) graphic algorithms. Examines modeling (how to build 3-D objects), animation (how to describe the motion of objects), and rendering (how to generate images of 3-D objects in animation).

Projects UWB CSS Kelvin Sung CSS385: Game Dev (Kelvin) CSS385: Game Dev (Yusuf) CSS452: Game Engine Dev CSS552: Rendering