CSS385 Spring 2017: Introduction to Game Development Final Games

These are the final games we built in Spring 2017. All games are built with Unity3D. Please refer to each game posting on what additional installations are required to play the games.

Team NoName (385 students)
Kevin Fong
Sawyer Knoblich
Tavi Tenari

Sounds from opengameart.org

Team NoName: Flower Defense

Flower Defense is a tower defense game where plants must defend their forest from robots.

Robots from an evil corporation are destroying the forest for resources to use in their factories. Strategically plant four different types of plants to stop the robots from making it through the clearing. Defend your home carefully, because once ten robots make it through, you lose!


Developers
Tyler Do
Alex Tang
Raghu Tirumala
Mark Belyak

Art
Tyler Do

Sound Engineer
Alex Tang

Team Noun: Infiltration 2332

Infiltration 2332 is a 2D top-down stealth/action game.

The player will run, hide, and outwit the alien guards as they try to make it to the end of the level with their trusty cyborg spider.

Download Game (PC)
Download Game (Mac)
Download Game Proposal



Developers
Bobby Damore
Tung Le
Joey Xiong
Hiro Yuan

Resources
Unity Asset Store

Art
OpenGameArt.org
GameArt2D.com

Sound and Music
NewGrounds.com
MusOpen.org
SampleSwap.org
FreeSound.org

Smokers: Moonscape

Moonscape is 2D scrolling runner game.

The player should escape from moon to avoid transforming a werewolf.

Download Game (PC)
Download Game (Mac)
Download Game Proposal
Download Design Document




Shadow Surfers Development
Jayse Farrell
Shane Lee Tran
Peter Pitojo
Stan Huber

Team Logo Provided By:OpenClipArt.org/detail/277061/man-surfing-silhouette

SHRED

SHRED the mountains like never before! SHRED is a 2D snowboarding game for PC and MAC created with Unity 5.6. SHRED takes you to the top of the mountain and challenges you to get down without crashing. The more insane tricks that you land on the way the higher your score will be when you get down.

Click To View The Project Proposal
Click To View The Project Design Document

Click The Link To PLAY NOW


Click The Link To Watch A GamePlay Video For SHRED Gameplay Video Link


Pandora's Score Team:
Andrue Cashman
Christopher Lynn
Trayce Luxtrum
Weizong Zhou

Art
Sithjester’s RMXP Resources
Title screen fire by Pow Studios
UI elements by CTatz
Wooden chest by Daniel Cook
Treasure by Clint Bellanger

Audio from FreeSound.org
cylon8472 - Monster
carrigsound - Footsteps
Giaboom - Footsteps
GabrielAraujo - Powerup-Success
sophiehall3535 - Grab Item
PhilSavlem - Money Sound
JoelAudio - Monster Roar
Tuudurt - Victory Music
undead505 - End screen music

Music and Additional Sound
Kevin McLoed - Background Music
Sonniss GDC 2017 Audio Pack - Soundbits

Special Thanks
Audio Trimmer
quill18creates' Tutorials
Brackey's Tutorials
Unity Tutorials

House on Pandora Avenue

House on Pandora Avenue is a puzzle-stealth-horror game.

The player must navigate through a randomly generated maze, looting the rooms, all while avoiding a monster. Find all the keys in order to escape the house with your loot! And don't get caught.

Download Game (PC)
Download Game (Mac)
Download Game Proposal
Download Design Document



Team
Alex Mackinen
Greg Wright
JJ Abides
Joey Altman

Track Attack

Track Attack is a music-based dynamically generated 2d platformer.

Players can import their own songs (.wav) and set their own difficulty (by changing the song's BPM), providing an effectively infinite number of levels and difficulty modes.

Download Game (PC)
Download Game (Mac)
Download Game Pitch



Developers (385 students)
Garret King
Ryan Vichitthavong
Elif Hepateskan
Samuel Meyerding

Art
Michael Meyerding
Elif Hepateskan
Samuel Meyerding

Music
Michael Meyerding

External Actors/Influence
Sebastian Lague https://www.youtube.com/user/Cercopithecan/videos
"Gloo Enemy" by Tomxey on opengameart.org

WhiteWalkers: Super Astro Thief

Super Astro Thief is a top-down, 2-D, stealth game.

The player controls a Thief that has been captured and put in Space Prison. The goal is to escape so that you can return to a life of crime.

Download Game (PC)
Download Game (Mac)
Download Game Proposal


Game Designer
Zach Selin

Gameplay Developers
Billy Agung Tjahjady
Zach Selin

UI Developer
Thomas Oldham

Artist and Animator
Taylor Baldwin

Sound Engineer
Zach Selin

Made with Unity

Sounds from Newgrounds
Waterflame - Sunwalker

Team Bionic Bard: Boss Turtle

Boss Turtle is a finite side-scrolling shooter defense game.

You beat the Bunny in a race, earning the eternal wrath of Bunnies worldwide. The player controls Boss Turtle who is defending its eggs from getting stolen by Bunnies.

Download Game (PC)
Download Game (Mac)
Download Game Proposal


Developers (385 students)
Deanna Rustham
Evelyn Mahasin
Jordan Nakamura
Kay Phan

Art
opengameart.org/content/art-assets-used-in-salam
Shelia Loewito

Music/Sounds
Kevin Macleod (incompetech.com)
soundjay.com
freesound.org
pocket-se.info

Team Little Ducks: Salam

Salam is a top-down, 2.5d, narrative driven adventure game with stealth elements where you take the role of a struggling mother trying to survive in a war-torn country with her two children.

Download Game Proposal