General In-Game Observation:
In-Game Questions:
- Does
the game rule seem confusing?
- What
is confusing?
- Did
you make bad choices?
Post Game Questions:
- What
was your first impression?
- Did
the impression change how you play?
- Was
there anything you found frustrating?
- Did
the game drag at any point?
- Were
there particular aspects that you found satisfying?
- What
was the most exciting moment in the game?
- Did
the game feel too long, or too short?
Formal elements:
- Describe
the objective of the game.
- Was
the objective clear at all time?
- What
was your strategy for winning?
- Did
you find any loopholes in the game?
- How
would you describe the conflict?
- What
elements do you think could be improved?
Dramatic elements:
- Was
the game's premise appealing to you?
- Is
this game appropriate for the target audience?
Procedures, rules,
interface, and controls:
- Where
the procedure and rules easy to understand?
- How
did the controls feel? Did they make sense?
- Could
you find the information you needed on the interface?
- Was
there anything about the interface you would change?
- Did
anything feel clunky, awkward, or confusing?
- Are
there any controls or interface features you would like to see added?
End of Session:
- Overall,
how would you describe this game's appeal?
- Would
you purchase this game?
- What
elements of the game attracted you?
- What
was missing from the game?
- If
you could change one thing, what would it be?
- Who
do you think is the target audience for this game?
- If
you were to give this game as a gift, who would you give it to?