Final game · Milestone 7 of 7 · Peer evaluation
Final Game Video Rubric
A short video that introduces and shows off the game.
1. Game Pitch
2. Digital Prototypes
3. Initial Game Demo
4. Alpha Playtest
5. Beta Playtest
6. Final Game
7. Final Game Video
About this milestone
RememberFocus on the video itself. It's quite possible to have an excellent game and a weak video, or the reverse.
Expect to see
- Title and intro
- Game overview
- Gameplay footage and highlights
- Closing remarks
- Credits: team members, date, course and school, and third-party assets
How to score
- Enter one whole number for each category, from 5 (best) to 1.
- When a category has more than one criterion, weigh them together. If you're unsure, average them and round to the nearest whole number.
- The descriptions are anchors, not checklists: pick the column that fits best.
- Score what you saw today, not what the team says it will add later.
- Most criteria are subjective. Apply your own judgment, but apply it the same way to every team.
Rubric
| Criterion | 5 | 4 | 3 | 2 | 1 |
|---|---|---|---|---|---|
| 1. Clarity of presenting the game | |||||
| What the game is about | Shows exactly what the game is about. | Gives a very good sense of the game. | Somewhat shows what the game is about. | Shows parts of the game, but not what it's about. | Doesn't try to show what the game is about. |
| Why the game is fun | Clearly shows a fun game I'd want to play. | Shows an interesting game I'd try. | Shows a game that seems okay. | Makes the game seem boring. | Makes me want to avoid the game. |
| 2. Completeness of the video | |||||
| Required contentIntro, overview, gameplay, highlights, closing, credits | Everything required, including the full credits. | Almost everything required. | About half of the required parts. | Only a few of the required parts. | Random footage; doesn't try to cover the required parts. |
| 3. Final production quality | |||||
| Picture and soundClarity, lighting, readable text, balanced audio | Professional quality throughout. | Clean and consistent, with minor issues. | Acceptable; some parts hard to see or hear. | Often hard to see or hear. | Hard to follow throughout. |
| Editing and pacing | Tight and well paced; every second is useful. | Well paced, with a few slow spots. | Some dead time or abrupt cuts. | Long stretches of dead time, or confusing order. | Unedited. |