Alpha Playtest Evaluation Rubric
Remember:
this
is the first time you play with the game. This is not meant to be
the final version of the game, rather, this should give you some initial taste of
how the game behaves, some sense of the basic game idea, and initial sense of
if the game is fun.
Should
include: more
than one level, some arts and some audio
The following are suggested criteria to consider when
evaluating the presentations. Since most of the criteria are subjective, it is
reasonable for you to apply your own rules (please do share yours if you care).
You are only responsible for entering a number for each category.
·
Fun:
|
5 |
4 |
3 |
2 |
1 |
Did you enjoy playing the game? |
The
game was fun and I really want to spend more time on it |
The
game was sort of fun, I enjoyed testing it. |
I
did not mind playing the game. |
If
I didn't test the game, it would have been ok. |
I
hated every second of testing the game. |
·
Innovative
Game:
|
5 |
4 |
3 |
2 |
1 |
Originality of idea and coolness
in applying to a game |
First
time seeing game with the idea. |
Interesting
difference from game I know of or have played. |
Small
difference from games I know of or have played. |
About
the same as games I know of or have played. |
Identical
to many games I know of or have played. |
·
Technically
Challenging:
|
5 |
4 |
3 |
2 |
1 |
Complexity |
The
game is complex with interesting game object behaviors and art assets. |
Game
is moderately complex with interesting game object behaviors and art assets. |
Game
is not complex with moderate behaviors and art assets. |
Game
is straightforward with simple game object behaviors and small number of art
assets. |
Game
is trivial. |
Difficulty |
Game
object/world behaviors are very intelligent that involve many different
algorithms. |
Game
object/world behaviors are somewhat intelligent and involve some algorithms. |
Game
object/world behaviors are straightforward and involve well-known algorithms. |
Game
object/world behaviors are straightforward. |
Game
object/world behaviors are very simple, involves no algorithms. |
·
Confidence
in meeting deadline:
|
5 |
4 |
3 |
2 |
1 |
Based on playing the game for the
first time |
Very
sure that the team can complete their game as proposed |
Somewhat
sure that the team can complete their game as proposed |
The
team may be able to complete their game as proposed. |
The
state of the game does not provide confidence that the team can meet the deadline. |
It
is very clear that the team will not be able to meet the demanding deadline. I
believe the team is in trouble. |