Alpha Playtest Evaluation Rubric

Remember: this is the first time you play with the game. This is not meant to be the final version of the game, rather, this should give you some initial taste of how the game behaves, some sense of the basic game idea, and initial sense of if the game is fun.

Should include: more than one level, some arts and some audio

 

The following are suggested criteria to consider when evaluating the presentations. Since most of the criteria are subjective, it is reasonable for you to apply your own rules (please do share yours if you care). You are only responsible for entering a number for each category.

·         Fun:

 

5

4

3

2

1

Did you enjoy playing the game?

The game was fun and I really want to spend more time on it

The game was sort of fun, I enjoyed testing it.

I did not mind playing the game.

If I didn't test the game, it would have been ok.

I hated every second of testing the game.

 

 

·         Innovative Game:

 

5

4

3

2

1

Originality of idea and coolness in applying to a game

First time seeing game with the idea.

Interesting difference from game I know of or have played.

Small difference from games I know of or have played.

About the same as games I know of or have played.

Identical to many games I know of or have played.

 

 

·         Technically Challenging:

 

5

4

3

2

1

Complexity

The game is complex with interesting game object behaviors and art assets.

Game is moderately complex with interesting game object behaviors and art assets.

Game is not complex with moderate behaviors and art assets.

Game is straightforward with simple game object behaviors and small number of art assets.

Game is trivial.

Difficulty

Game object/world behaviors are very intelligent that involve many different algorithms.

Game object/world behaviors are somewhat intelligent and involve some algorithms.

Game object/world behaviors are straightforward and involve well-known algorithms.

Game object/world behaviors are straightforward.

Game object/world behaviors are very simple, involves no algorithms.

 

 

·         Confidence in meeting deadline:

 

5

4

3

2

1

Based on playing the game for the first time

Very sure that the team can complete their game as proposed

Somewhat sure that the team can complete their game as proposed

The team may be able to complete their game as proposed.

The state of the game does not provide confidence that the team can meet the deadline.

It is very clear that the team will not be able to meet the demanding deadline.

 

I believe the team is in trouble.