Init Rough Game Demo Evaluation Rubric

Remember: this is the first time the team put all of the prototyped ideas together in a single program. This is not meant to be a game, rather, this should demonstrate the functionality of the game logic, that user can control game object, and game object can interact in ways that follow game logic.

Specifically not required to include: no need for fancy audio, art, no need to any level

 

The following are suggested criteria to consider when evaluating the presentations. Since most of the criteria are subjective, it is reasonable for you to apply your own rules (please do share yours if you care). You are only responsible for entering a number for each category.

·         Working game framework:

 

5

4

3

2

1

All stand-in geometry in the game:

 

No need for audio/arts

 

No need for more than one level

All important geometries are in the game, and the geometries can interact reasonably.

Most important geometries are in the game, and interesting interactions can be observed.

Most important geometries are in the game, little interaction can be observed.

Some important geometry is in the game, little interaction can be observed.

Little geometry is in the game, almost no interaction between game objects.

 

 

·         Complete game logic:

 

5

4

3

2

1

Regarding: winning, loosing, power-ups etc.

All game state updates accordingly

Most of the game states are updated correctly

Some of the game states are updated

Little of the game states are updated

None of the game states are updated

 

 

·         Working user control:

 

5

4

3

2

1

User has control over all the game elements as in the final game.

User has control over most of the game elements as in the final game.

User has control over some of the game elements as in the final game.

User has control over a little of the game elements as in the final game.

User has no control over any of the game elements as in the final game.

 

 

·         Confidence in meeting deadline:

 

5

4

3

2

1

Based on the demonstrated game framework solutions

Very sure that the team can complete their game as proposed

Somewhat sure that the team can complete their game as proposed

The team may be able to complete their game as proposed.

The demo does not provide confidence that the team can meet the deadline.

It is very clear that the team will not be able to meet the demanding deadline.

 

 

·         Presentation is done well:

 

5

4

3

2

1

Clear/precise demo

Clear and to the point demo of important aspects of the game, control, and geometry interactions.

Pointed out important aspects of the game, control, and geometry interactions.

Showed functioning demo of game, showed some controls, and geometry interactions.

Showed some controls and geometry interaction, unclear how relate to the game.

Showed a program that resembles a game.

Well organized demo

Efficient use of demo time, all team members know their parts and participated in presentation

Efficient use of demo time, only some team members spoke

Most of the demo went well, most team members participated in presenting

Some of the demo went well, only some team members participated in presenting

Horrible use of time (e.g., cannot find executable, cannot find demo programs), team members seem do not belong on stage.