CSS385 Fall 2021: Introduction to Game Development Final Games

These are the final games we built in Fall Quarter 2021. All games are built with Unity3D. Please refer to each game posting on what additional installations are required to play the games.

Developers

Cohen Haakenson
Elygh Thao
Jenny Harston
Britney Kuoch

Gnome Man's Land

Gnome Man's Land is a sidescroller, puzzle platform game. You play Gnorman the gnome as he works his way through the puzzles to get back home. Dodge obstacles, find items, and look for secrets as you play through 6 levels and get to the exit portals.







Developers
Jino Chai
Jeongwook Oh
Shakeel Khan
Gary Yuen

Galaxy Buster

Galaxy Buster is a classic top-down shoot 'em up where the player progresses through 5 levels collecting power-ups and items, while trying to amass a high score.

Click Here to Play Galaxy Buster



LINKS:
Game Pitch - Where the magic first began.
Retrospective - What we did, what we liked, what we didn't, what could be better.
Game Design Doc - Last Updated November 15, 2021. Take with a grain of salt.


LGTM'S

Leonardo Mota-Villaraldo
Gary Guiragossian
Tristan Cortez
Mandy Chen

(full credit in game)

The DaVinci Craft

Aliens have invaded numerous galaxies in search of pristine art and planet Earth is their next target. Now, the Humans must utilize everything in their power to stop the invaders from stealing their history. As players, you must choose your side! Play now with Friends in Local Co-Op or Online Multiplayer mode!



The Big Shots

Matthew Martin
Parth Nain
Madeline Nguyen
Christina Phanekham

(full credit ingame)

RoborAId

RoboRaid is a roguelike-puzzle platformer adventure where the player must climb the tower to defeat the evil AI that controls all technology. Collect new weapons and items as you ascend to the top of the AI's lair and defeat it once and for all.





Developers
Brian Kieffer
Nicholas Martin
Luca De Raad
Jibran Ahmed
Ryan Ho

Project: Steal Stuff

Go fast and steal the cassette player.

Project: Steal Stuff is a fast paced stealth game where you dodge enemies and collect loot all while in a randomly generated level. You play as a faceless thief who wants to steal old world technology like cd players and notboys' and get the most coveted loot of all: the cassette player. While on your escapade you must not only get the loot but do so quickly and sneakily because as the guards learn of your nefarious deeds they will come in greater numbers to stop you in your tracks! Steal and try to get the high score with expert movement and stealth mechanics!

Game Pitch         Design Doc         Click to Play




Developers:
Trevor Rosenstrom
Patrick Miles
Andy Tran
Connor Leonie

Sumo Cars:

Fast-paced, arcade-style battle royale featuring cars in a semi-futuristic atmosphere. Control a car to knock enemies off of the platform and reign supreme in the arena!

Link to Game       Link to EXE




Pitch       Design Document      Retrospective Presentation